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[Physics] Car/Vehicle controller #13800

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CedricGuillemet opened this issue May 3, 2023 · 5 comments
Open

[Physics] Car/Vehicle controller #13800

CedricGuillemet opened this issue May 3, 2023 · 5 comments

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@CedricGuillemet
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Follow up on https://forum.babylonjs.com/t/havok-raycastvehicle/40314/6
Add a car/vehicle controler. Same way we will add ragdolls.

@thomlucc thomlucc added this to the 7.0 milestone May 9, 2023
@thomlucc thomlucc modified the milestones: 7.0, Future Oct 10, 2023
@sharduld1908
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Hello, I would like to work on this issue. Would you be provide more details about needs to be built here?

@sebavan
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sebavan commented Jan 2, 2024

Niiiice !!!!, let me @carolhmj as well to the issue :-)

@carolhmj
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carolhmj commented Jan 2, 2024

@CedricGuillemet the module doesn't have anything exposed for car control, right? Do we plan to add it or should the solution use only the existing functions on the module?

@thomlucc thomlucc modified the milestones: Future, 8.0 Mar 12, 2024
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This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale".

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This issue has been automatically staled because it has been inactive for more than 14 days. Please update to "unstale".

@github-actions github-actions bot added the stale label Apr 25, 2024
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