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Bejeweled clone

A small game, similar to Bejeweled or CandyCrush, using C++ and SDL

Features

  • Basic Bejeweled game mechanics (swapping tiles, at least 3 neighboring cells disappear, new cells appear, cells fall to their places)
  • Animations for dragging, failed drag, tile fall
  • Sprite animation and sound effect for disappearing cells
  • 2 different game modes:
    • Quick death: where you get time for destroyed cells, the objective is staying alive as long as possible
    • Classic: you have to reach 3000 points in the shortest time possible
  • Main menu
  • Pause / Resume
  • Leaderboard, which is saved to disc
  • Randomized background music tracks that can be turned off from the main menu