Skip to content

Releases: Looooong/UnityAsyncImageLoader

Support non-bitmap image type

19 Dec 09:24
Compare
Choose a tag to compare

Enhancement

  • Add support for non-bitmap image type.

Fixed

  • Fix accuracy loss when generating mipmap (#7).

Fix issue with FilterMipmapJob in newer version of Unity

17 Feb 13:07
Compare
Choose a tag to compare

Fixed

  • Fix Burst complain about two containers maybe aliasing in FilterMipmapJob.
  • Use Texture2D.Reinitialize instead of Texture2D.Resize from Unity 2021.1 onward.

Fix a few bugs

29 Jul 17:08
Compare
Choose a tag to compare
Fix a few bugs Pre-release
Pre-release

Added

  • Add CHANGELOG.md.

Changed

  • Refactor Burst jobs.

Fixed

  • Fix typo in README.md.
  • Fix performance issue when importing PNG without alpha channel.
  • Fix out of bound access in mipmap generation job.

Initial Release

28 Jul 10:28
Compare
Choose a tag to compare
Initial Release Pre-release
Pre-release
v0.1.0

Implement AsyncImageLoader