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Fire particle system with two render routines: Flash/AS3 and Alchemy/C

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Simulation of fire using a 2D particle system. Created using two languages: Actionscript3 and C - thanks to Alchemy project (http://labs.adobe.com/technologies/alchemy/)
The idea behind this project was to test the performance of code written in Actionscript3 (compiled through Flash or FlexSDK) against code written in C (compiled through Cygwin with Alchemy).
You can exchange at runtime the current renderer and check the FPS difference for each routine.

Check online version: http://disturbedcoder.com/files/ParticleSystem/particle-system.html

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Fire particle system with two render routines: Flash/AS3 and Alchemy/C

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